Submitted by Gailcav:
CTI's lending profile includes over 58 per cent defaulted loans which may account for why there have been no offers from other banks to buy them out.
If they go bankrupt, thousands of small businesses will be affected, including Eddie Bauer, who just received a business line of credit for $100 million dollars last week. (Read More)
Submitted by Gailcav:
CTI has ended negotiations with the Obama administration over requests for bailout. The U. S. government has refused to bail them out.
Known as a DPI lender, CTI has been lending money to risky small and medium businesses for over 100 years. (Read More)
Submitted by Gailcav:
Governments Grab Unused Gift Cards
http://online.wsj.com/article/SB124605742408663533.html
State governments are seeking legislation to collect revenue on unclaimed gift cards to help offset their deficits. (Read More)
: If you have gift cards laying around that you have not used, it would not be wise to let them sit much longer. States are looking to collect this unclaimed money and retailers, who once had the opportunity to claim these unused gift cards as income, may lose this priviledge soon. Here is a site where shoppers can sell their unused gift cards. http://unusedgiftcards.com/gc/unusedgiftcards.php
Submitted by Gailcav:
37% of consumers report they use credit cards less because of the economic cris. They now search for secure sites when paying for products online.
http://www.internetretailer.com/article.asp?id=30955. (Read More)
Submitted by Gailcav:
There is a new credit card game on the market for kids call Charge Large. It is designed to educate children on using credit cards. (Read More)
: Had the chance to have the "Charge Large Responsibly Tour" come to my school. Students played and loved it. The game definitely educates on more than just credit card management/money management- the game also gave the students some insight into "self control" because the goal is not to "swipe" away and just buy. Future expectation of thought is required but the upgrading to higher level credit cards are placed as stimuli to make you think in a fun way.
As a business teacher, I think instead of just telling the students to fear credit cards they should become acquainted with the ups-and-downs before getting a real credit card. Since players are playing against one another, going into debt is actually exasperated because the other player could be closer to upgrading. Whereas, in real life going into debt means hibernation and depression. The game teaches players how to fight the mental battle and get oneself out of debt (that is to say the player goes into debt). I noticed one of my younger students began mixing his "gaming net-worth" with his "self-worth" - it was nice to see him as a Black Card Member at the end- he felt he not only beat other players but beat his own inner battle.
As far as saving money goes: Upon upgrading Players are given a "Piggy Banking Deposit Slip" - it works like a bond or a really really good Banking CD. Granted, in order to upgrade players need to have a certain amount of cash, $0.00 debt, a certain number of "swipes" and a certain number of assets. In order to win the Player has to be a Black Card Member and have a certain amount of cash saved on hand, and $0.00 debt.
This is the 1st game that I can say really replicated real life- more so in the emotional responses that it invokes. The game will change lives. Obama should really look into this. The upgrading system is so well planned out, I'm just happy I got them down to my school. They did bring free breakfest too!
TechCrunch
Call it the Facebook World Tour. Even though Facebook is now the largest social network in the world,—with 132 million unique visitors in June—it is also still the fastest growing.(At least among the major social networks). According to figures compiled by comScore, Facebook’s visitor growth is up 153 percent on an (Read More)